VAULT
INTERACTION_051CSS
Letter Flip
Characters flip on the X axis like a departure board.
Letters / LightView
Characters fly in from random offsets and lock into the word. Each character at a random offset and rotation with 0 opacity before the trigger; returning every character to its layout position and 0 rotation once entry into view.
/* Scattered Letters Assemble — Characters fly in from random offsets and lock into the word. */
.scattered-letters-assemble {
--dur: 820ms;
--ease: cubic-bezier(0.22, 1, 0.36, 1);
--stagger: 30ms;
will-change: transform, opacity;
}
.scattered-letters-assemble > * {
opacity: 0;
transform: translateY(14px);
animation: scattered-letters-assemble-in var(--dur) var(--ease) forwards;
animation-delay: calc(var(--i, 0) * var(--stagger));
}
/* each character at a random offset and rotation with 0 opacity -> returning every character to its layout position and 0 rotation */
@keyframes scattered-letters-assemble-in {
to {
opacity: 1;
transform: none;
filter: none;
}
}
@media (prefers-reduced-motion: reduce) {
.scattered-letters-assemble > * {
opacity: 1;
transform: none;
animation: none;
}
}import { useEffect, useRef } from "react";
/** Scattered Letters Assemble — trigger: entry into view */
export function ScatteredLettersAssemble({ children }: { children: React.ReactNode }) {
const ref = useRef<HTMLDivElement>(null);
useEffect(() => {
const el = ref.current;
if (!el) return;
if (window.matchMedia("(prefers-reduced-motion: reduce)").matches) {
el.dataset["state"] = "in";
return;
}
const io = new IntersectionObserver(
([entry]) => {
if (entry?.isIntersecting) {
el.dataset["state"] = "in";
io.unobserve(el);
}
},
{ threshold: 0.2 },
);
io.observe(el);
return () => io.disconnect();
}, []);
return (
<div ref={ref} className="scattered-letters-assemble" data-state="out">
{children}
</div>
);
}Characters flip on the X axis like a departure board.
Each character rolls up inside its own clipped slot.
Characters lift and brighten as the pointer passes over them.
Characters are pulled toward the cursor then spring back.